Anonymous asked: cool stuff! i was wondering what you rendered with, especially models made in sculptris?
Thank you kindly!
All the 3D material with the exception of the Sculptris models are built in Solidworks and rendered with either Keyshot or Bunkspeed Shot with some minor edits in Photoshop. For the Sculptris models, the programs that I have access to aren’t ideal for rendering such character/creature models. At the time I went with Keyshot and picked an overall hue then took it to Photoshop to work in more detail. If/when I go at them again Zbrush would be the way to go in terms of adding all the ideas I had originally intended.